There's even an option to play each chapter in slow motion so you can hone your skills before you take on the challenge for real. The game features five chapters that - once reached - you can practice at any time. This comes in handy against clearing waves of enemies (but only ones of the correct colour) and the game's huge end-of-level bosses. Oh, and did we mention that there are no power-ups? Instead, there's a bar at the left of the screen that fills up as you absorb black or white energy, which can be unleashed at any time as a one-shot mega-weapon. The game begins at a fairly sedate pace (for Ikaruga, at least) but you'll soon be switching at a furious rate as streams of multicoloured fire come your way. And you must do all this while blasting the bad guys with your ship's powerful lasers. Each enemy fires either black or white energy, so you're constantly switching polarities to absorb the correct colour, while avoiding the opposite colour. It works like this: you control an experimental fighter craft, the Ikaruga, which is capable of switching energy polarities (black or white) at the press of a button. The kind of tough that kept you constantly feeding coins into arcade machines just to get 'that little bit further.' An old-school style vertically-scrolling shooter, but with 3D-esque graphics, Ikaruga has quickly gained a cult reputation because of its clever colour-switching gameplay. Sometime in the not-too-distant future, dictionaries will include a new word that will mean 'incredibly hard', 'super-fast' or even 'I need a lie down'.
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